"If you're even remotely curious about webgpu, wgsl, this book is a fantastic place to start." - James Thompson
Whether you're new to webgpu and wgsl or a seasoned expert, this book provides a thorough and engaging exploration of webgpu, wgsl, graphics that's both informative and inspiring.
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Having read numerous books on webgpu and wgsl and graphics and compute and shader and visualization and simulation and ai, I can confidently say this ...
A reader lives a thousand lives before he dies. The man who never reads lives only one. - George R.R. Martin
Rich with examples and real-world relevance, this webgpu and wgsl book brings webgpu, wgsl, programm...
From foundational principles to advanced applications, this book covers webgpu, graphics, compute in...
With its clear structure and engaging tone, this graphics and vulkan book makes even the most comple...
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"I couldn't put this book down! The way it explains kinematics, inverse kinematics is revolutionary."
"The author's insights into programming, graphics are both profound and practical. Highly recommended!"
"I've already implemented three ideas from the DirectX, DirectX 12 chapter - and they're working!"