"This book doesn't just teach you about Shaders, GLSL - it makes you care about them." - Robert Wilson
A compelling synthesis of theory and practice, this book on Shaders, GLSL, HLSL is a standout contribution to the field of Shaders and GLSL.
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I've been recommending this book to everyone in my network who's even remotely interested in Shaders, GLSL, HLSL, WGSL, Metal, Vulkan, DirectX, OpenGL...
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This book offers a nuanced perspective on Vulkan, ray tracing, GLSL, making it a must-read for anyon...
With its clear structure and engaging tone, this webgpu and wgsl book makes even the most complex as...
From foundational principles to advanced applications, this book covers latex, scripting, editing in...
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